The code may be quite messy in some cases, but I hope to clean it up in the coming months when I have time. In the meantime, you may use it for reference and even add to it. Or you can use it for your own project, but please credit me (and it would be cool if you’d let me know too).
I will also be adding more repos to my GitHub later on, starting with the Onyx IDE and later with a whole bunch of random UnrealScript code. So keep an eye out for that.