A Great UDK Sound Resource

I was recently made aware of the blog UDK Sound Explorations, which lives up to its title by providing a great set of informative tips and tricks to dealing with sound in UDK (if you’re a regular of my blog, you’ll know how much I hate the UDK sound system). Some posts in particular that have been really helpful:

  • Continuous Modulation: For truly dynamic audio, especially the Doppler Effect that I’ve tried to replicate in Unreal many times to no avail
  • Door Open/Close: A very basic scenario that happens in almost every game
  • Micropolyphony (same link as “Continuous Modulation”): Basically, taking a bunch of really small dissonant waveforms and playing them to imitate a natural track

This by no means solves every gripe I have with audio, but it’s a nice leap forward. I should also mention that it was Pete Bottomley of White Paper Games who brought this blog to my attention. Go check them out!


One thought on “A Great UDK Sound Resource

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s